Monday, August 31, 2015

8-31-15 Game Forum Answer Bag

“What I don't like about Waterdeep”
I think my greatest complaint is

Completely and utterly based on not knowing a god damned thing about Waterdeep and thinking you know shit about other stuff. Yes, we know. I’m pretty sure you’re projecting your own issues here. And I say that as someone who doesn’t actually like the Forgotten Realms. But at least I don’t make shit up to explain why.

 “Do rpg players have too limited a view of fantasy?”
Some do, sure. Because they are people, and that’s how people roll.

 “Is scifi difficult to RPG?”
No.

Am I hanging around weird players?

Weird? No. Possibly shitty? Yes.

“Controversy and Likely Game Participation”
When a game you're unfamiliar with is the subject of a lot of heated discussion, do you feel drawn towards the game (so you can join in, read/play it and know what people are on about, maybe be on the 'cutting edge' of the gaming zeitgeist), or away from it (that is, you can be put off a game from the buzz surrounding it.)?

Neither. With the assumption of only two outcomes, this is a pretty stupid fucking question.

“Do "The Narrative" and "Character Immersion" clash?”
Lately I've been thinking about various systems; what they do well, and where they are deficient.

That’s a lie. I’ve been reading your posts. All you’ve been thinking about lately is how to try and troll the boards.

Do "The Narrative" and "Character Immersion" clash?

No. That was easy.

“Oddest or most outrageous rules misunderstanding”
You know, 10 years ago, I believed this basic question received real, honest answers. Anymore, I’m pretty sure half of the responses are made up bullshit.

“[Setting Riff] Earth 'invades' Firefly's 'verse”
Wow, as far as setting riffs go, this one is both painfully unoriginal and stupid.

D&D: The "Players Call in the Authorities" Problem (Hoard of the Dragon Queen)
what should I do when the players want to 'bring in the cavalry', i.e., when they're trying to rustle up lots of help from the authorities?

Uh, let them try? Maybe it will work. Maybe the authorities don’t have the manpower to spare. That’s the kind of thing you’re supposed to figure out as DM.

the players are trying to gather an entire armed force from the local authorities to go along and stop the cultist caravan (see Chapter 4).

Good for them. That’s smart playing. I assume you already know what kind of manpower is available, right? If not, you really should.

I'm not sure how to keep the player-characters (one of whom has a Noble background) from requesting

You shouldn’t be doing anything to stop them from requesting such aid.

and getting massive amounts of aid from the authorities in Greenest & Elturel (or rather, their analogues in my campaign world).

Whether or not they get that aid should depend on their reputation, their skill rolls, and the already known manpower available. This isn’t hard to figure out.

I don't want to shut down good ideas & not reward player initiative.

It really sounds like you do want to do that.

[Scopaesthesia] Spellcasting without mana
Character can cast spells as long as he succeeds. When he fails he is mentally exhausted and can't cast any more until he rests for a few minutes.

Characters can choose the power of spell and they can be pretty sure they'll be able to cast low powered spells. Increasing power increases the chances of failure. You choose how much you want to invest in your spell.

So there would be no mana or anything to track. Just failure = stop.

My idea was to use it with divine (sort of) casters in my setting in "God giveth and God taketh" kind of way. I'd appreciate to hear your feedback on this - what do you all think about this?

Sounds like a modified version of the system used in Shadowrun. Which, barring a couple of exceptions, works really nicely. Don’t know that I’d use it for divine casters though. But then, if I was completely customizing the system, divine casters would basically work using Entreaty magic from MSHRPG.

Why does it seem like every game now-a-days has a meta resource mechanic?
Uh, because you’re going out of your way to only consider the game that do, while ignoring the ones that don’t, Mr. Have Only Been Around for  a Month and Is Asking Troll Questions.  And that’s not even going into how you’re completely misrepresenting the mechanics in question. Gee, agenda much, Mr. Odd Die?

GM is a Jerk??
As a GM of over thirty years experience it concerns me that not a week seems to pass on these forums without at least one "My GM did this in-game and I think he/she's a jerk - what do you think" type posts. But very little in the way of "A Player did this .......etc".

Ah, I see, you’re not actually reading the forums.

And I guess that is what worries me the most about all these GM criticisms. New GM's need time to learn, to develop, to grow in their confidence and competance, they need to pick up the tools and skills they need to get better every time they play. And constantly criticising what is already an involved, exhausting, difficult "task" is really not going to help anyone.

None of which has to do with jerk ass GMs. And if you consider GMing  to be an “involved, exhausting, difficult task”, then maybe you aren’t cut out to be a GM.

try some quite, positive, friendly feedback, and if you are still unhappy then take on that mantle yourself - if you can!!?

How do you know they don’t and where do you think a lot of the fucking GMs come from, you fuck stain?

From Silvercat, in this thread:
Thanks, but I think I'm just not going to GM anymore.

The gaming world thanks you. Can you retire from playing and posting about games also? Thanks.

Question regarding AD&D sexism
I was watching a few videos the other day, and a couple by a fellow who has reviewed Mutant Epoch (the reason I was watching the vids, curious about that game) and he has several videos on the tube and there was one where he got on a bit of a rant regarding sexism and role playing games, and pointed to how sexist AD&D was because human females had a lower strength limit than males.

Well, that’s a boring intro.

This struck me as odd, I always thought chain mail bikinis were much more sexist than a different strength limit for females

You’re wrong.

 Is this a consistent point of view in the table top rpg community?

No PoV is consistent in this community and you know that.

I had never heard that particular point made to point out sexism in RPGs before.

You’ve been on site for 11 years. I’m pretty sure you’re a fucking liar. Also, you’ll note that the thread goes onto 134 posts, in which all of yours are attempts to defend this practice. So I’m pretty sure that you’re a fucking liar, and a fucking jack ass.

Lawful Good and party conflict
I am playing in what looks like my last rpg and I thought try something different. I made a lawful good monk who respects life to the point that he refuses to kill unless he is left with no other choice. Normally I play chaotic blood thirsty because that is the only way I can play something other than games on my phone.

That’s nice.

So I made a monk that fights but doesn't kill living monsters and has prevented other party members from killing unconscious prisoners. Apparently this is causing party conflict to the point that every time a fight starts there is 30 minutes of complaining because my character won't kill anyone living. So the next game I will be throwing my monk into the first stupid conflict that will kill him so I can stop wasting my time.

Ah, going the immature child route. Nice choice.

My problems aside, have other people had similar problems with lawful good characters causing party problems?

No, because you’re a stupid child. My players are not.  

Allowing your players to cheat
Yes, I allow my player to cheat. And by that I mean that I never challenge them on what they claim the dice shows or audit their character sheets. This used to be my own dirty little secret, but within the last year I have made in an explicit policy at any game I run: You, the player, are allowed to cheat! My experience is that this will generally result in one of two different kind of behavior.

Whoop-dee-fucking-doo for you, JCAB.

I realize that there may exist a TYPE 3 player, out there in the wilds, who will take a license to cheat as an excuse to dominate the game and play the ultimate Mary Sue character, but as far as my experience tells me they are so rare, as to border on the mythical.

You do realize that your experience is so fucking miniscule and insignificant that you don’t get to declare something as mythical, right, fuckwit?

I think it is with cheating, as it is with the effectiveness of torture as a terrorism-prevention tool, internet feminism or the government; Everybody would benefit from focusing on the actual events happening in the world and spend less time debating theoretical corner cases.

You think stupid things. Because you’re a stupid person.

From PerceptiveMan in this thread (Note, PM has been on site for a year, and posts mostly trolling bullshit):
Originally Posted by Efaun 
You do realize you are defending a "right to cheat" in a game, yes? Your point of view is totally alien to me.

It doesn't influence anyone ELSE'S fun

Hey, look, it’s the kind of jerk who thinks he gets to decide what does and does not happen for other people. I bet if we search, we’d find similar positions from you in threads on sexism and racism.

your opinions on Tagalong NPCs
what about all of you?

Sometimes they work, sometimes they don’t.  Seriously. There are just too many factors to give a blanket answer.

Does "support" matter?
It does to some people, it doesn’t to others. Unless you’re particularly stupid, you already knew the answer to this question.

To me? Not really.

Daily Show - Jon Stewart finale
I thought Jon Stewart's last episode was deeply indulgent and even kind of boring.

Okay. It was. That shouldn’t have been a surprise to anyone. But I should point out, Wolfwood2, that in your 11 years, you’ve consistently been a fuckwit moron.

Specificity of violence. Or, just how much you watch your enemy writhe before he goes still.
I recall, from a while back, a post mentioning how they were okay with fighting and violence, but not detailed violence or gore. Not American-fetishization-of-violence, slasher-movie, never-seen-an-anatomy-book type gore, but just... "from the lateral cut across the abdomen, you can see his intestines beginning to bulge forth."

That seemed kind of backward to me. I mean, you're okay with beating someone's head open with a hammer or exsanguinating them with a dagger, but... you avert your eyes to the consequences? A bit hypocritical, no?

No, it’s not hypocritical. Don’t use words you don’t understand, person who has been on site for a year and a half but posts like someone’s sockpuppet.

That's just weird to me


It’s not weird to you. You’re a lying troll fuck. I have my suspicions about who you are, but sadly, no evidence.