“[-] Your least favorite parts of D&D settings”
Humans as the sort
of "center" race: There are always more humans than anything else.
The current important civilizations are almost always human. Humans go
everywhere while all the other races only stay in specific areas. Etc. In
essence the setting only revolves around humans and all the other races are
color. The solution doesn't need to be taking the humans away from the
spotlight: you could just as easily promote more races to share in the ubiquity
and power of humans. Though getting rid of humans would be better.
Shut up you stupid jackass.
Seriously, you’ve never posted anything that isn’t stupid as fuck, and this
continues that tradition.
Oh fuck yes. No, no,
no, none of this henotheistic bullshit. Your gods should form pantheons, and
most worshippers, be they lay or clergy, will be devoted to the pantheon as a
whole. This is my great white whale and I don't know how I forgot to mention it
before.
Oh, you mean the way it actually works
in most of the settings which you would know if you were more familiar with
them?
Personally, it’s a couple of things
mentioned:
Monocultures: Not a fan.
Did away with them.
Nope, that’s about it. Otherwise,
it’s the fans and players, like all of the ones complaining in that thread but
where many of the complaints are based on a misunderstanding of how the stuff
in the game actually works. A lot is based on how people think things work, not what’s actually written down.
“Old school D&D -- what is your favorite?”
There is a poll attached to this
one, but it lacks my answer:
AD&D Oriental Adventures. Now one could make a case that OA is covered
by the AD&D 1e entry, but it would be a weak case, since OA has a
completely different feel.
The poll results are
interesting, but I wonder what the takeaway lessons of it are?
The takeaway lesson is here are the
preferences of a whopping 136 people. That’s all.
“[Setting Riff] Blood and Gas (Vampires meet Mad Max)”
It's 20 years after
the Long Night. The world has burned and civilization reduced to ash. The
undead rule now. They say great kingdoms of the undying have arisen in the Far
World, what used to be called Eurasia. Here in 'Murica, the lesser elders rule.
The only things worth a damn are blood and gas. But they say - quietly, under
the light of high noon - that there's still a place where the living rule
themselves. That sorta talk will get you full drained quick, but it never
stops...
One of the fun things that is a
current trend is the Setting Riff type threads. Some interesting stuff in
those. But not this one. This one is just fucking stupid.
One of the bad things about these
threads is they act as an invitation for everyone to try and write some in-game
examples, and 9 out of 10 times, they are just painful to read.
“Continuity versus Humor”
I'm a pretty fun guy
I think.
In your month here, you’ve made 44
posts. You are not a funny guy. You’re a troll.
I also work with
kids/teenagers, and they seem to find me funny as well
Yeah, they’re laughing at you, not with you.
l, so I feel like humor is not
something which I am devoid. I put that disclaimer out there because lately I
find myself a bit annoyed with media portrayals of gaming (reviews, sample
games, Tabletop) where someone always has to make a character with an ass name,
or a character that has anachronistic qualities, or items that are simply there
as a joke.
I know that is
shocking,
No, it really isn’t, and you really
suck at trying to demonstrate your DM Viking Hatedness. You’re a tool.
It's interesting to
me that the game did go well, but then I have to wonder if maybe you guys
should have tried to make character names that were more respectful to what the
game master was doing
Oh for Christ’s sake, go fuck
yourself you pretentious douche.
Thank you Icefield,
I could have written that OP myself as this has come up time and again over the
course of my long gaming career.
I have no doubt that you could have
written that, rand, since you’re a much bigger douchebag than the OP.
How do you be
assertive without being an asshole?
As a Gamemaster? By not being an
asshole and by playing with people who aren’t assholes. You’ve already failed
tha first part.
Go away troll.
“A GM can't really cheat at an RPG.”
Uh, yes he can. I will happily tell
you right now any GM that does need to stop running games, because you suck at it.
This whole "The
GM must stick to the rules like it's a competitive game of MtG" is born
out of distrust of the GM.
No it isn’t, you fuck nut. It’s
based on the idea that we’re playing a Role-playing GAME. Games have rules that
should be followed. If you can’t follow the rules, you should not be playing
the game. A GOOD GM doesn’t have to cheat. Everyone here defending GM cheating
is simply telling us how they are shitty GMs.
Well i disagree
here. Just as an umpire isn't a baseball player, a GM isn't a player. He is
part of the game framework and his job should be to make the game enjoyable for
everybody involved. And if he is in the situation, where sticking by the rules
results in a terrible game for the players (e.g. a TPK resulting from a single
botched roll on a D100),
You can disagree all you want,
Stingray, but that just means you’re wrong. If, for example, a TPK can result
from a botched 1d100 roll, then cheating isn’t the answer. Playing a game where
that’s not a possibility is the answer. And the GM is absolutely a fucking
player. If you don’t understand that, then again, you should not be running a
game.
Pretty sure that
umpires in baseball don't change the rules on the fly to make things more 'fun'
for the losing team.
Indeed.
As an aside, I'm new
here so I'm not sure how this place handles derails, but if a mod wants us to
get back to the original topic, just say so.
You’re not fucking new here. You’ve
been here for 2 fucking years, so stop being a disingenuous shitbag.
IF YOU CHEAT YOU SHOULD NOT BE RUNNING A MOTHER FUCKING GAME!!!
PERIOD
Concerning The Flash season finale:
Agreed, I fucking
hated that it ended in a cliffhanger, fuck that shit. I loved the episode,
Barry comforting his mom in her final moments had me in tears. And Eddie went
out like a hero. But I hated the ending, I'm seriously considering just
dropping the show because of it.
Really? “Fuck that shit”? You’re
considering dropping it? Good, you whiny punk ass fuckwad. You’re not good
enough for it. From the time I started reading those forums, there’s been a
contingent of genre show watchers who do nothing but complain about every
episode. Of every show that gets talked about. Doesn’t matter what the show is.
To the point where I can read a post and accurately guess which douchebag it is
posting.
“Headcanon”
Gosh, this is a phrase I’ve grown
to hate. Fuck me, no one cares what bullshit you think is going on in the story
or background. So stop bringing it up.
“No DM rolls -- would it work?”
Hey all, wondering
if someone has put together or run something where only the players roll--never
the DM?
For instance, you
roll to hit on your attack, but also roll to save when defending. Seems like it
could work for almost any situation. Also widens the use of saves and ability
checks. This would give players more control in my mind.
Yes, it can work. Tons of people
make it work in a variety of systems. However, your mind is wrong. It doesn’t
give the players any additional control; it just shifts more of the workload to
them.
“How do you feel about prerequisites powers/stunts/charms etc?”
I’m fine with them. Depending on
the system. The less detail the system has, the less I care for them.
Me no like.
That’s because you’re a spoiled
brat.
“Would you play in a game that included GOT / GRR Martin type
brutality?”
Ummm, yes? Is this a trick question
or something? You do know that his work isn’t particularly brutal, right?
Certainly not to the point where we have to describe it GRRRRRRRRRRRR Martin
type brutality.
but thinking of all
that has happened in the TV show so far, would you play in a game that included
all the horrors of Westeros?
Again, yes. Because I have run
games that make the violence and brutality in GoT look like Candyland.
Or would it make you
wonder about the GM who was running it?
Are you one of those poor, heavily
sheltered people? Or were growing up? I mean, Christ, this isn’t even the kind
of thing I’d bring up with the table first, because barring a particularly
light-hearted game, we all know it’s the default assumption.
This series is still
overly brutal.
No, it really isn’t.
“Who entertains the GM?”
Uh . . . the players, Sherlock.
“How to talk to a player about character death?”
So we have a player
that is not very happy at all over character death, in any system, to the point
where he is thinking of slagging off a game that should be right up his alley.
. . . How do I talk to him about this?
Should I?
How? Like this: “Hey, man,
characters have a pretty decent chance of dying in this game, so you might want
to skip it if you aren’t down with that (and pretty much every other game I
run).”
Yes, yes you should.
“Communication is Important! But What Should You Communicate?”
What do you want to
know about this game before you agree to play?
What’s the setting, what’s the
campaign premise, what’s the system (so I can research it), what changes to the
system are you using, what character types, when and where.
What do you want to
know about me as a GM before you agree to play?
Nothing. Honestly, my preference
would be to sit in on a session before I committed to playing. Actually see it
in the wild.
“How is Call of Cthulhu?”
It’s okay. It’s not the best, not
the worst. Simple, pretty quick to run. Doesn’t actually produce results that
are real similar to Lovecraft, but you can also kit-bash it pretty easily to
run other things. With the right tweaks, it can be awesome.
Also, shut the fuck up
PerceptiveMan. You’re not perceptive, and you’re mostly a douche.
“your top 5 ?”
rpg designers of all
time?
1. That one person
2. That other person
3. That person who did that thing
4. That person that did that other
thing
5. That team that worked on that
other, other thing
“Do you use music in your games?”
Yes.
I myself do, even
though I have some controversies about it. You see, my players often don't have
my musical taste and sometimes they think it's too loud and they can't hear me
well
Don’t have your musical taste? Fuck
‘em. But then you shouldn’t be playing music based on your taste; you should be
playing based on the needs of the game.
If they can’t hear, turn your
fucking music down then, dipshit.
“Looking for data on tabletop gamers”
Greetings! I'm doing
research for a paper on tabletop gaming as both a hobby and an industry, but
the kind of data I'm looking for is proving rather difficult to find. If
anyone's interested in assisting my research, I'd hugely appreciate if you
could answer the following questions for me:
Greetings! Are you paying me to
take part in your poorly organized and executed study? No? Fuck right off then.
“[SWN] So my players broke a weapon of planetary destruction.
Twice.”
That
was such a stupid, boring read that even if I were allowed, I wouldn’t help you
out.